![]() In the end, though, The Sinking City’s mysterious, twisting story is compelling and does a respectable job of combining well-worn plot elements in a new way. I couldn’t help but roll my eyes at Reed after having seen tabletop games translate this mythos a seemingly endless amount of times with a much more diverse (and period-appropriate) cast of interesting characters video games can’t seem to step away from the private dick. It’s not free of cliche – this is far from the first Lovecraftian game to feature a private investigator with a history as a soldier who’s burdened with terrible visions and missing sleep. It inspires political and criminal intrigue amidst its true-to-genre story. It pulls from so many of Lovecraft’s plots, quotes, and themes that it reverently captures the intrigue and interest from these pulpy stories while combining them in a new way. That’s a deep-cut reference to Lovecraft’s short story, " Facts Concerning the Late Arthur Jermyn and His Family." This is quickly followed up by a run-in with the Innsmouthers, who are basically fish people from another novella. ![]() ![]() The first five minutes introduce the protagonist, Charles Reed, to Mister Robert Throgmorton, an important character who appears to be half-ape, half-human. Where 2018’s Call of Cthulhu tries to carve out a small space to tell its own stand-alone story that tucked itself into the already existing cosmic lore, The Sinking City feels like it’s picking up eight movies into a Lovecraft cinematic Cthu-niverse, delivering a concentrated dose of its distinctive flavor. The Sinking City takes steps into genre-refreshing territory in order to set it apart from its Lovecraftian peers.
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